Linear Algebra, Visually

Vectors & matrices as motions of space — from basics to graphics, circuits, physics, chemistry & quantum
Lesson
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Controls

Transformation matrix  M = [ î ĵ ]
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0.00
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Angle (rotation / phasor / evolution)
Vectors (drag tips on the canvas too)
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-1.00
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Preset transformations
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Live readouts

Animation: identity → M